local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133217120
L1_1 = {}
L2_1 = {}
L2_1.config_id = 120004
L2_1.monster_id = 23010501
L3_1 = {}
L3_1.x = -4366.593
L3_1.y = 209.443
L3_1.z = -3731.829
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 309.606
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.pose_id = 9001
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 120007
L3_1.monster_id = 23010201
L4_1 = {}
L4_1.x = -4366.131
L4_1.y = 210.376
L4_1.z = -3738.706
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 26.478
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 120011
L4_1.monster_id = 23010601
L5_1 = {}
L5_1.x = -4363.913
L5_1.y = 209.611
L5_1.z = -3734.974
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 120002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -4367.816
L3_1.y = 209.482
L3_1.z = -3730.311
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 115.896
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 120009
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = -4376.151
L4_1.y = 211.404
L4_1.z = -3737.331
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 82.066
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\230\173\166\229\153\168\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 120010
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = -4371.623
L5_1.y = 210.311
L5_1.z = -3721.222
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 237.429
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\230\173\166\229\153\168\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1120003
L2_1.name = "ANY_MONSTER_DIE_120003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_120003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_120003"
L3_1 = {}
L3_1.config_id = 1120006
L3_1.name = "MONSTER_BATTLE_120006"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_120006"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 120001
L3_1.monster_id = 23010201
L4_1 = {}
L4_1.x = -4365.765
L4_1.y = 209.488
L4_1.z = -3728.158
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 345.392
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.disableWander = true
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 120005
L4_1.monster_id = 23010501
L5_1 = {}
L5_1.x = -4361.874
L5_1.y = 210.791
L5_1.z = -3739.581
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.488
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.pose_id = 9001
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 120008
L5_1.monster_id = 23010301
L6_1 = {}
L6_1.x = -4360.112
L6_1.y = 210.028
L6_1.z = -3737.295
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 4.719
L6_1.y = 307.561
L6_1.z = 350.796
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L5_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 120011
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 120002
L5_1 = 120009
L6_1 = 120010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_120003"
L5_1 = "MONSTER_BATTLE_120006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 120004
L6_1 = 120007
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_120003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 120002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_120003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133217120
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_120006 = L1_1
